Showing posts with label dungeons. Show all posts
Showing posts with label dungeons. Show all posts

Wednesday, 10 October 2012

Leveling Discipline



I've said it before, I was not super excited for Mists and the crux of it was really because of the state of priest healing in early Cataclysm. When Cataclysm hit Disc was in its prime and bubble-spam was in demand. In raid my character felt powerful, and competitive against other healers. Heroics... they were a joke if you had a decent group and if you had a good healer mistakes were survivable.

When Cata hit my powerful, awesome priest became what felt like a weak, useless waste of pixels. Forget raiding, I couldn't even do Cata heroics confidently. I understand that Blizzard was trying to reintroduce crowd control as a necessary factor in both group make-up and the thought process behind pulling as well as bring back the idea that mana is a limited resource and that one needed to think before healing. In theory, I'm actually ok with that model. The problem is, in practice the damage tanks took was still spiky and that priests took the nerf to mana efficiency and spell efficacy too hard. If my groups did not have enough crowd control to give the tank one mob at a time it was almost a guaranteed wipe, and if not my mana efficiency was so bad that I needed to stop for water every pull. If a dps pulled aggro, they died. End of story. I did not have enough mana or the time in between tank heals to heal a dps and keep the tank up. In the end I tabled my main, and leveled an enhancement shaman. Honestly, the dps queue time was worth the anguish I avoided.

Yes, through patches the healing game got better. My priest started raiding again, and is still the only one of my toons to have earned "Destroyer's End," but I spent the better part of a year hating my favourite toon and suffice to say I was not in the mood for another expansion to come along and potentially break my class again. I feel like a level 85 character, even if not the maximum level, should still feel powerful. I don't need the games I play to make me feel inadequate.

Now, I'm currently only level 88, classes and work severely limit my play time so I have no commentary on End Game content - raids or heroics, yet, but so far my leveling experience has been pleasant. I've really enjoyed the new leveling zones, both in content and the overall esthetic. I level as Disc because of Atonement, which keeps me healed while I smite things to death and because of the ease of transitioning from leveling via questing to healing dungeons.

I have really enjoyed the new dungeons, particularly the "Stormstout Brewery," once you kill Ook and the Hozen come out and start dancing. That's a riot. I feel like the level of difficulty for a potentially unskilled pug is just fine. Some mistakes will kill you, others just cost me mana. A hardcore group of friends or raiders will find likely them too easy, and that's fine. I feel like dungeons, and even heroics to some extent should cater to the causal audience anyway. My mana efficiency is pretty good. It's not unlimited, nor should it be. My heals are appropriately effective as well. Overall I don't feel overpowered, but I don't feel weak or under powered either.

From what I've experienced thus far I'm excited to see what Mists has to offer us as players, but will have a better idea on the state of priest healing once I too hit the level cap.

Thursday, 4 October 2012

Blog Azeroth: Shared Topic "Wow Faux Pas"

Blog Azeroth proposes a new topic for bloggers to discuss every week. This week is courtesy of Ninevi of Flask Half Empty.
 A faux pas, noun, \ˈfō-ˌpä, fō-ˈ\ is a violation of accepted social norms (for example, standard customs or etiquette rules).
The term comes originally from French, and literally means "misstep" or "false step". (via Wikipedia)

Shared Topic:
Do you think there any faux pas in WoW? If so, please explain your thoughts or maybe share your own memories and experiences!
Feel free to include serious ideas (ie: etiquette in LFD/LFR) and silly ones alike (ie: fashion disasters in transmog)!

Let me start by saying I feel like there is an unwritten code of conduct in WoW, one that all good, respectful players know instinctively. I've given the rules a bit of thought and what I think it all boils down to is "If you wouldn't do it to someone in real life, don't do it online."  

I feel like with the introduction of many of the tools that make WoW accessible to people with very rigid schedules has brought on the consequence of exposing decent, knowledgeable players to more ignorant players who are looking for a free ride in dungeon and raid groups. It used to be that you could only play with other characters on your server. If you had a bad reputation on your server you didn't get into any groups. For example, during Wrath on my server there was a mage who was notoriously poorly geared.  He would spend peak hours in trade chat spamming for an invite for ToC, which was current content at the time. Now eventually he did gear up but his reputation for being lazy prevented him getting invites into raids. These days no matter your reputation, you can get a dungeon group, and even a raid group with no prior screening and with people you never encounter again. This added anonymity seems to give a lot of added freedom to ignore the rules of conduct.

Here are some of the Dungeon faux pas I've encountered:

1. Intentional Non-Tank Pulling. I'm not talking about accidental fear pulling or when a dps switches into tank spec because your tank has been afk for ages. I'm talking about the idiot in the group who intentionally runs off and pulls another group, usually while you are killing a perfectly good group already.
2. Needing on things you don't need. Related: Needing on everything. This applies to the guy who needs on all of the greens "for enchanting" and the DPS who needs on tank gear and steals it from the tank. Easily avoided by asking permission first.
3. Signing up for a tank or healer role, and running as a DPS spec. I know, the DPS queue can be long, but it doesn't matter when you get booted from every group you enter because your cpec in wrong.
4. Starting an escort quest before everyone in the group has the quest. 'Nuff said.
5. Wearing gear with inappropriate stats. The image below was a mage in Heroic Oculus at level 80. For real.